The visualization of event-based programming is an easy way for younger children to understand the importance of events. The "send broadcast" block contains a closed message and the "receive" contains an open message. Instead of a message being identified by text, each broadcast block contains a letter indicating a color associated with its specific message. Scratch Jr can only have a limited number of broadcasts, up to six in each page. It is likely new blocks will be released with further versions of ScratchJr.Ī list of blocks in ScratchJr can be found here. Scratch contains a larger variety of blocks as well as better control flow and usage of variables and mathematics. There are six total categories of blocks, the majority of them being present in Scratch. Looping blocks such as "repeat" loop above and over the blocks placed within the loop. They have more similar dimensions in width and height unlike Scratch's blocks. The program is designed for children, thus being simpler than the Scratch program.īlocks, instead of stacking top-to-bottom stack left-to-right in Scratch Jr. One example of mobile-optimization is the built-in number input keyboard when entering a number parameter into a block. The program is optimized for mobile devices as opposed to Scratch which is built for computers. ScratchJr has many noticeable similarities to Scratch but many different features, too, at the same time. Like Scratch, ScratchJr has its own set of characters. ScratchJr's default language is English, however, this can be changed in the settings menu to any of the 12 available languages. For children to become better problem-solvers and thinkers, as well as gain a better understanding of science and software development.For children to become familiar with classifications of various computer software and mathematical components and to build foundational knowledge structures across domains.For children to gain a better understanding of mathematics and literacy.The ScratchJr team desired the following knowledge outcomes in young educators: ScratchJr is highly focused on educating young children and providing them the capability to communicate technologically in the modern world. DevTech Research Group (Tufts University).Mitch Resnick (Lifelong Kindergarten Group at MIT) ![]() The second stretch reward was for $80,000, and if reached, the Scratch Jr team would develop resources for both parents and teachers. The first stretch reward was for $60,000, and if reached, an Android version of Scratch Jr would be planned for release. Thanks to the generosity that the program has received, they decided to set up two stretch rewards. Scratch Jr even surpassed that goal, obtaining $64,332 as of April 19, 2014. Scratch Jr had to reach their $25,000 minimum in order to maintain a sufficient balance and release the project.
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